lecturer: Don Norman
place: IIT Institute of Design
URL: https://vimeo.com/12022651
Goals of design research:
1. to understand people, groups, societies
2. applied social science : learn new insights
Research skills needs to lead to practice skills or vice versa.
Technology or meaning change (concept change)
e.g. swatch- changed the meaning of watch ownership from one watch to multiple (wearing a watch depending on people's clothes, etc)
Innovations in interaction for electronic media
- commands (grep-i hcd filename), discrete actions & objects->
menus & mice (GUIs), discret actions & objects->
gestures (sensors), discret actions & objects->
gestures & body language, continuous actions & objects (fly, skim, view, travel, flicks)
Classes of innovation
1. incremental - human-centered design, conventional DR (design research)
2. technological - technologists & inventors
3. meaning - design-driven innovation, innovative DR (meaning makers)
Two theme
a. the research-product gap- fundamental mismatch in engineering, natural sciences, behavioral and social sciences, design
b. innovation- incremental (HCD & DR), radical (technologists & inventors), radical (design-driven)
Solutions
a. research-product gap-> tranlational engineering
b. innovation-> incremental (HCD/DR in good shape), radical (leave technolog innovation to inventors), radical (meaning innovation is powerful opportunity)
Design firms need to be translational engineering people.
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